The Gin Rummy card game was created by a New York bridge instructor named Elwood Baker. He was from New York City and invented the game in the early 1900’s. Also known as “Gin” for short, the card game evolved back in the 18th century from a game that was known as “Whiskey Poker”. The primary reason for the name was that many who played the game did so in order to obtain refreshments, mostly drinks containing alcohol.
The game caught on very quickly. During the 1930’s and 40’s, Hollywood stars made Gin Rummy a favorite by playing the game frequently on the shooting set.
Here is how you play the game: There are some game versions that allow for up to four players, but this version of the game is typically played by two. The lowest value in the deck belongs to the Aces. So, for example, the order is Ace, 2, 3, 4, 5, 6,…. and so on and so forth. Unlike some other card games, there are no wild cards in Gin Rummy. Each player can alternate dealing the cards in between games.
The individual who is in charge of dealing the cards deals each participant ten cards. After all cards are dealt, the next card in the deck is placed on the table face up and serves as the discard pile. All other cards are placed next to the throw away pile in a pile. This then serves as a draw pile.
The game objective is to use the cards in the hand to create sets and/or runs; the aim is to use as many of the cards as possible. A set consists of a group of three or four cards that are the exact same class and in different suits. A run, however, is different; it is made up of cards in consecutive order but in the same suit (the 3, 4, 5, and 6 of Clubs for example).
Two important components of the game are discarding and drawing. When drawing, the player should draw a card from either the discard or stock. After deciding which card to take, the player must study their hand in order to see which card is least beneficial to their hand. When a determination is made, the player will place the card in the throw away pile. The least needed card in the player’s hand will go in the throw away pile, face up.
The game comes to an end once a player has grouped the remaining cards in to piles (runs or sets) and places them all face up on the table for the opponent to see followed by the player getting rid of their remaining cards, a signal of victory. Unmatched cards in the hand are known as “deadwood.” A player can “knock” only when they have less than 10 points of deadwood in their hand..
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